VS3D / VScad3 User's Guide

Contents

Overview

Installation

Guided Tour

VS3D Index

VScad3 Index

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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VS3D File Menu

1.1.3 Export continued.


"File / Export => Triangles (.stl)..."
: This will output the current sculpture surface (visible layers only) to a "Triangles" (triangular mesh) file. The ".stl" file format is an industry standard, used by many CAD and graphics programs, and by some Rapid Prototyping systems. After selecting the output file, the "Export Triangles file" dialog appears. This dialog has four settings:

  • "Output Area": Output the entire surface or only the parts within the current region.

  • "File Format": ASCII or Binary. Binary is faster and the output file is more compact.

  • "Volume Mode": Set to "Surface Only" to output just the top surface. Set to "Fully-Enclosed with Skirt" to specify a filly-enclosed volume with a flat bottom and sides.

  • "Minimum Skirt Thickness": Enter the positive Z value for the minimum thickness of the skirt. This setting only has affect when "Fully-Enclosed with Skirt" mode is set. The flat bottom of the enclosed volume will be located at this thickness below the lowest point on the surface

Triangle files can be read by VScad3 (where they can be converted into a relief surface suitable for loading into VS3D).

"File / Export => Slice (.slc)..." : This will output the current sculpture surface (visible layers only) to a "Slice" file. The ".slc" file format is used by some Rapid Prototyping systems, such as "3D Printers". After selecting the output file, the "Export Slice file" dialog appears. In this dialog, the type of ".slc" file can be specified (Binary or ASCII - binary is usually preferred due to it's smaller file size). The "Slice Thickness (Z)" field is for setting the Z spacing between each slice. The smaller the spacing, the higher the Z resolution (and the larger the output file size). The default spacing is 1/100th of the sculpture Z height range.

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1.1.3 B